Ben Adams is an immersive sound engineer and creative mastermind based in Los Angeles, which has quickly emerged as the national hub for the merger of XR and Music industries. His career is exciting and expansive, with a history that includes serving roles at major festival such as Stageoach, Rolling Loud, SXSW, Lollapalooza, ACL and Coachella. His current work is mainly in 360 VR with some of his first major projects being with U2, Coldplay Live, Major Lazer and Chainsmokers to name a few. He has also been actively involved in projects for Oculus Venues, the world’s leading platform for live streaming music concerts in VR.
深入瞭解 ... what are some of the most fun and unique interactive music games on the scene today? For this list I’ve decided to focus a bit on the indie market, and PC (although some of these are cross platform). The following are my top 5 picks for music making games (that aren’t Beatsaber)!
深入瞭解 The chips used in every console from atari until the rise of disc-based gaming were instruments in-and-of themselves, capable of creating different tones and timbres. In the hands of a creative synthesist, virtual instruments were able to be made and sequenced together to create scores of classic soundtracks that made gaming history.
深入瞭解 What do Octodad, Overwatch, the Total War Series and NieR: Automata have in common? Join us for our second gaming playlist roundup!
深入瞭解 What do Halo, Brutal Legend, Journey and Assassin's Creed have in common? Join us for Audeze's first Video Game 'playlist'
深入瞭解 Dead Space, Flower, Portal, The Witness, join Audeze as we discover how these games use sound in clever ways to create an immersive sense of space by integrating sound and music deeply into the creation process.
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